Which race fits your character? Compare factions, available classes and racial abilities before choosing.
Humans, Dwarves, Orcs and the other playable races belong to a faction: Alliance or Horde. Skyborne choose their faction.
Class and race matrix
“New” marks new class combinations.
Alliance
Human
Available classes
WarriorPaladinHunter newRoguePriestMageWarlock
As a Human, you begin among the rebuilt walls of Stormwind and an Alliance that must stand against new dangers. Humans embody adaptability, ambition and the will to rise after devastating defeats. Their broad class selection lets you live that story as a soldier, champion of faith, scout or spellcaster.
Racial abilities
Will to SurviveActive
Removes all stun effects.
PerceptionActive
Greatly improves stealth detection for 20 seconds.
RuthlessPassive
Increases spell and ability critical strike chance by 1%, regardless of weapon type.
The Human SpiritPassive
Increases Spirit by 10%.
Alliance
Dwarf
Available classes
WarriorPaladinHunterRoguePriestShaman new
As a Dwarf, you come from the halls of Ironforge, shaped by ancient mountains, clan traditions and the search for your people's origins. Dwarves combine a hardy warrior culture with exploration, craftsmanship and a special affinity for stone and metal. You play a steadfast people who face danger directly and rarely overlook a treasure.
Racial abilities
StoneformActive
Removes Bleeds, Poisons and Diseases, grants 8 seconds of immunity and reduces Physical damage taken by 10%.
Find TreasureActive
Tracks nearby treasure chests and grants a chance of finding extra valuables in them.
Artisan’s PrecisionPassive
Increases hit chance with spells and attacks by 1%.
Big Game HunterPassive
Increases damage dealt to Beasts by 5%.
Alliance
Night Elf
Available classes
WarriorHunterRoguePriestDruid
As a Night Elf, you belong to an ancient people of Kalimdor whose history is bound to Elune, the forests and the scars left by the Legion. Night Elves move watchfully through the wilds and unite martial skill, reverence for nature and mysterious lunar magic. Their story suits players drawn to quiet resolve and the defence of a wounded world.
Racial abilities
Elune's LightActive
Increases critical strike chance by 10% for 15 seconds.
ShadowmeldActive
Stealth while stationary. In combat, discourages enemies from attacking you and increases the cooldown from 10 seconds to 2 minutes.
QuicknessPassive
Increases dodge chance by 1% and movement speed by 2%. The movement bonus stacks with other movement-speed effects.
Wisp SpiritPassive
Increases movement speed while dead by 75%.
Alliance
Gnome
Available classes
WarriorRoguePriest newMageWarlock
As a Gnome, you carry the inventive spirit of Gnomeregan into a world that cannot always be explained by logic. Curiosity, technical daring and stubborn optimism shape your journey. Gnomes may be small, but they meet great dangers with clever ideas, precise magic and machines whose success is never entirely guaranteed.
Racial abilities
Escape ArtistActive
Removes movement impairments and grants immunity to them for 3 seconds.
Eureka!Active
For 8 seconds, reduces Mana, Rage or Energy costs by 10% and increases damage or healing by 10%. The buff has no charges and also benefits Power Word: Shield. Periodic effects do not benefit. Channeled spells can still benefit.
Expansive MindPassive
Increases maximum Mana, Rage or Energy by 5%.
Engineering SpecializationPassive
Reduces engineering device failures and backfires by 20%.
Horde
Orc
Available classes
WarriorHunterRogueShamanMage newWarlock
As an Orc, you continue a story of corruption, liberation and the building of a new homeland in Durotar. Honour, strength and loyalty to clan and Horde stand at its centre, while shamanism and a return to older traditions shape the people as well. Your journey asks what it means to choose a future despite the weight of the past.
Racial abilities
Blood FuryActive
Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.
Shatter CurseActive
Dispels Curses and Banes and reduces magic damage taken by 5% for 8 seconds. Does not grant Curse immunity.
CommandPassive
Increases damage dealt by Hunter and Warlock pets by 5%.
HardinessPassive
Reduces the duration of stun effects by 20%.
Horde
Undead
Available classes
WarriorPaladin newRoguePriestMageWarlock
As an Undead, you belong to the Forsaken: former people of Lordaeron who regained their free will and now endure among the ruins of their previous lives. Dark humour, suspicion and a relentless instinct for survival shape their perspective. You experience Azeroth through a people who are fully at home among neither the living nor the dead.
Racial abilities
Will of the ForsakenActive
Removes Charm, Fear and Sleep effects without granting immunity afterward. Cooldown: 2 minutes.
CannibalizeActive
Restores 7% of total Health and Mana every 2 seconds for 10 seconds while consuming a nearby Humanoid or Undead corpse.
Underwater BreathingPassive
Allows you to remain underwater 300% longer.
Touch of the GravePassive
Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.
Horde
Tauren
Available classes
WarriorHunterShamanDruid
As a Tauren, you grow among the open plains of Mulgore, the traditions of the tribes and reverence for the Earth Mother. Tauren combine immense physical strength with patience, community and respect for the natural balance. Their story suits players seeking steadfastness without giving up compassion or spiritual depth.
Racial abilities
War StompActive
Stuns up to 5 nearby enemies for 2 seconds. Cooldown: 90 seconds.
CultivationActive
Grows extra herbs harvestable without Herbalism. Required level equals the herb’s gathering skill divided by 5; herbs above skill 300 require level 60. Cooldown: 15 minutes.
PlainsrunningPassive
Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.
EndurancePassive
Increases total Health by 5%.
Horde
Troll
Available classes
WarriorHunterRoguePriestShamanMageWarlock new
As a Darkspear Troll, you follow a people who survived exile, island wars and the loss of their homeland. Agility, fierce resilience and bonds with the loa shape their culture and ways of fighting. You play an ally of the Horde whose ancient customs remain alive even in a new home.
Racial abilities
BerserkingActive
Increases spell casting and attack speed by 10% for 15 seconds.
Rapid RegenerationActive
Channels for 6 seconds, restoring 50% maximum Health in total. Movement, actions or damage interrupt it.
Beast SlayingPassive
Increases damage dealt to Beasts by 5%.
RegenerationPassive
Increases Health regeneration by 20%. In addition, 20% of normal Health regeneration continues during combat.
As one of the Skyborne, your story begins on Zephras. Wind spirits once anchored the isle within the Skywall; now its elemental benefactors are missing, the pylons are failing and several factions are struggling over the hidden people's future. You choose the Alliance or Horde during character creation. The lasting consequences of this crisis for the Shen'dorei and Azeroth remain unknown.
Racial abilities
Walk on AirActive
Allows a downward glide through the air for 10 seconds. Cooldown: 90 seconds.
Read Ley LineActive · Alliance
Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.
SkysightActive · Horde
Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.
Wind BlessedPassive
Increases melee, ranged and spell haste by 2%.
Elemental InsightPassive
Increases damage dealt to Elementals by 5%.
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