Nature's Focus 1/5

Leveling 1–60
Druid Restoration Leveling Build
Prepare ongoing heals before damage lands and step in when someone needs help quickly. Look ahead: who will be hit next, and who is already in danger? Select your level in the calculator to see which talents the build takes by that point.
View the full talent progression
Nature's Focus 5/5 · Naturalist 5/5 · Gift of Nature 1/5
Nature's Focus 5/5 · Naturalist 5/5 · Gift of Nature 5/5 · Swiftmend 1/1 · Bloom 1/1 · Reflection 3/3 · Nature's Swiftness 1/1
Nature's Focus 5/5 · Naturalist 5/5 · Gift of Nature 5/5 · Swiftmend 1/1 · Bloom 1/1 · Reflection 3/3 · Nature's Swiftness 1/1 · Improved Rejuvenation 3/3 · Living Spirit 3/3 · Improved Regrowth 3/5 · Wild Growth 1/1
Nature's Focus 5/5 · Naturalist 5/5 · Gift of Nature 5/5 · Swiftmend 1/1 · Bloom 1/1 · Reflection 3/3 · Nature's Swiftness 1/1 · Improved Rejuvenation 3/3 · Living Spirit 3/3 · Improved Regrowth 3/5 · Wild Growth 1/1 · Improved Wrath 5/5 · Moonglow 3/3 · Improved Moonfire 2/2
Nature's Focus 5/5 · Naturalist 5/5 · Gift of Nature 5/5 · Swiftmend 1/1 · Bloom 1/1 · Reflection 3/3 · Nature's Swiftness 1/1 · Improved Rejuvenation 3/3 · Living Spirit 3/3 · Improved Regrowth 3/5 · Wild Growth 1/1 · Improved Wrath 5/5 · Moonglow 3/3 · Improved Moonfire 2/2 · Nature's Majesty 2/2 · Nature's Splendor 1/1 · Improved Entangling Roots 2/3 · Insect Swarm 1/1 · Vengeance 4/5
Interactive talent calculator
Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.
Core talents
- Level 25: Swiftmend
- Level 26: Bloom
- Level 30: Nature's Swiftness
- Level 40: Wild Growth
- Level 53: Nature's Splendor
- Level 56: Insect Swarm
Playstyle and rotation
Leveling priority
- Apply Rejuvenation before predictable damage.
- Use Swiftmend for rapid stabilization.
- Prioritize Wild Growth for several injured targets and prepare larger heals.
Important notes
Applying healing effects early is more efficient than recovering lost health late.
Racial abilities for your class
- Tauren · Plainsrunning
Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.
- Tauren · Endurance
Increases total Health by 5%.
- Skyborne · Read Ley Line
Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.
- Skyborne · Skysight
Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.
- Skyborne · Wind Blessed
Increases melee, ranged and spell haste by 2%.