WOWFOREVER.GGUNOFFICIAL WOW FAN SITE

WOW FOREVER · CLASS GUIDE

Druid

A form for every task.

As a Druid, change form to fit the task. Animal forms let you tank or fight in melee; outside them you can heal or use Nature and lunar magic. Plan the resource cost and form change so you can help at the right moment.

Fan illustration: Druid
RoleTank · Healing · Melee and ranged damage
ResourceMana · Rage · Energy
ArmourLeather
Talent treesBalance · Feral Combat · Restoration

WOW FOREVER · BUILDS & PLAYSTYLE

Guides for your specialization

Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.

Suitability · + solid · ++ good · +++ especially strong

Playstyle at a glance

As a Druid, you change shape to fill the role your group needs. Animal forms let you fight as a durable protector or swift melee attacker, while your natural form heals or channels nature and lunar magic. This versatility makes adaptation the class's greatest strength.

Playing your class

  1. 01

    Begin in the form that serves your current role.

  2. 02

    Shift for control, healing, movement or survival.

  3. 03

    Plan resource changes instead of trying to use every option at once.

Key milestones

Early class quests01

Animal forms

The Classic baseline unlocks important forms through dedicated Druid quests.

Confirmed for Forever03

Skyborne Druids

Skyborne of both factions gain access and unique forms.

Abilities at a glance

  • Shred (rank 1) is learned at level 20 instead of 22. Tiger’s Fury was removed. The already corrected training entries for Revive at 12 and Lacerate at 42 are retained.

ABILITIES BY LEVEL

Abilities & unlocks

01Feral Combat

LevelAbilityAcquisition
10
Bear Form

Changes into another form with its own strengths and abilities.

Class quest
10
Demoralizing Roar

This ability belongs to Feral Combat training and becomes available at level 10.

Trainer
10
Growl

This ability belongs to Feral Combat training and becomes available at level 10.

Trainer
10
Maul

An offensive ability that deals direct damage or empowers an attack.

Trainer
12
Enrage

This ability belongs to Feral Combat training and becomes available at level 12.

Trainer
14
Bash

This ability belongs to Feral Combat training and becomes available at level 14.

Trainer
16
Aquatic Form

Changes into another form with its own strengths and abilities.

Class quest
16
Swipe

This ability belongs to Feral Combat training and becomes available at level 16.

Trainer
20
Cat Form

Changes into another form with its own strengths and abilities.

Class quest
20
Claw

An offensive ability that deals direct damage or empowers an attack.

Trainer
20
Prowl

Conceals you or improves interaction with invisibility.

Trainer
20
Rip

This ability belongs to Feral Combat training and becomes available at level 20.

Trainer
20
Shred

First rank learned at level 20.

Trainer
20
Feral Charge

Changes your position or temporarily improves mobility.

Talent unlock
24
Rake

This ability belongs to Feral Combat training and becomes available at level 24.

Trainer
25
Primal Bite

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
26
Dash

Changes your position or temporarily improves mobility.

Trainer
28
Challenging Roar

Draws enemy attention to you and helps control threat.

Trainer
28
Cower

This ability belongs to Feral Combat training and becomes available at level 28.

Trainer
30
Faerie Fire (Feral)

An offensive ability that deals direct damage or empowers an attack.

Trainer
30
Travel Form

Changes into another form with its own strengths and abilities.

Trainer
32
Ferocious Bite

An offensive ability that deals direct damage or empowers an attack.

Trainer
32
Ravage

This ability belongs to Feral Combat training and becomes available at level 32.

Trainer
32
Track Humanoids

Helps locate and observe targets or distant areas.

Trainer
36
Frenzied Regeneration

This ability belongs to Feral Combat training and becomes available at level 36.

Trainer
36
Pounce

This ability belongs to Feral Combat training and becomes available at level 36.

Trainer
40
Dire Bear Form

Changes into another form with its own strengths and abilities.

Trainer
40
Feline Grace

This ability belongs to Feral Combat training and becomes available at level 40.

Trainer
40
Berserk

This ability belongs to Feral Combat training and becomes available at level 40.

Talent unlock
42
Lacerate

This ability belongs to Feral Combat training and becomes available at level 42.

Trainer

02Restoration

LevelAbilityAcquisition
1
Healing Touch

Restores health or provides a continuing healing effect.

Trainer
1
Mark of the Wild

This ability belongs to Restoration training and becomes available at level 1.

Trainer
4
Rejuvenation

Restores health or provides a continuing healing effect.

Trainer
12
Revive

Brings a fallen ally back to life.

Trainer
12
Regrowth

Restores health or provides a continuing healing effect.

Trainer
14
Cure Poison

Removes matching harmful effects from the target.

Trainer
20
Rebirth

Brings a fallen ally back to life.

Trainer
24
Remove Curse

Removes matching harmful effects from the target.

Trainer
25
Insect Swarm

This ability belongs to Restoration training and becomes available at level 25.

Talent unlock
25
Swiftmend

This ability belongs to Restoration training and becomes available at level 25.

Talent unlock
26
Abolish Poison

Removes matching harmful effects from the target.

Trainer
30
Tranquility

Restores health or provides a continuing healing effect.

Trainer
30
Nature's Swiftness

This ability belongs to Restoration training and becomes available at level 30.

Talent unlock
40
Innervate

This ability belongs to Restoration training and becomes available at level 40.

Trainer
40
Wild Growth

This ability belongs to Restoration training and becomes available at level 40.

Talent unlock
50
Gift of the Wild

This ability belongs to Restoration training and becomes available at level 50.

Trainer

03Balance

LevelAbilityAcquisition
1
Wrath

An offensive ability that deals direct damage or empowers an attack.

Trainer
4
Moonfire

This ability belongs to Balance training and becomes available at level 4.

Trainer
6
Thorns

This ability belongs to Balance training and becomes available at level 6.

Trainer
8
Entangling Roots

This ability belongs to Balance training and becomes available at level 8.

Trainer
10
Teleport: Moonglade

Provides magical travel to a specified location.

Class quest
18
Faerie Fire

An offensive ability that deals direct damage or empowers an attack.

Trainer
18
Hibernate

Temporarily incapacitates or controls a suitable target.

Trainer
18
Nature's Grasp

This ability belongs to Balance training and becomes available at level 18.

Trainer
20
Starfire

This ability belongs to Balance training and becomes available at level 20.

Trainer
22
Soothe Animal

This ability belongs to Balance training and becomes available at level 22.

Trainer
40
Hurricane

This ability belongs to Balance training and becomes available at level 40.

Trainer
40
Moonkin Form

Changes into another form with its own strengths and abilities.

Talent unlock
44
Barkskin

Temporarily improves defence or protects against particular attacks.

Trainer
—
Omen of Clarity

Omen of Clarity

Trainer
Racial abilities for your class
  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class