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Leveling 1–60

Tank & damage

Druid Feral Leveling Build

Keep your leveling pace as Cat, or tank groups in Bear Form. Choose Shifting Power for Cat or Primal Bite for Bear. Select your level in the calculator to see which talents the build takes by that point.

Talent order by level
Talent calculator ↓
View the full talent progression
Level 101 point

1/5

Level 2011 points

5/5 2/2 3/5 1/1

Level 3021 points

5/5 2/2 3/5 1/1 3/3 2/2 1/1 2/2 1/1 1/3

Level 4031 points

5/5 2/2 3/5 1/1 3/3 2/2 1/1 2/2 1/1 3/3 1/1 2/2 4/5 1/1

Level 5041 points

5/5 2/2 5/5 1/1 3/3 2/2 1/1 2/2 1/1 3/3 1/1 2/2 4/5 1/1 1/1 5/5 2/5

Level 6051 points

5/5 2/2 5/5 1/1 3/3 2/2 1/1 2/2 1/1 3/3 1/1 2/2 4/5 1/1 1/1 5/5 5/5 3/3 3/3 1/5

Interactive talent calculator

Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.

Points spent51 / 51Required level: 60

Core talents

  • Level 20:
  • Level 25:
  • Level 29:
  • Level 33:
  • Level 40:
  • Level 41:

Playstyle and rotation

Leveling priority

  1. As Cat, build bleeds and combo points; use Ferocious Bite according to your Energy and the target’s remaining Health.
  2. As Bear, use your threat abilities and talented Lacerate; Primal Bite belongs to the Bear role.
  3. Change form for your assignment and heal between fights.

Important notes

Movement speed and little drinking downtime are this build’s strengths; weapon stats work differently from normal melee classes.

Racial abilities for your class
  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class

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