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Leveling 1–60

Spell damage

Druid Balance Leveling Build

Deal Nature and Arcane damage, and change form when the group needs help. Think ahead if an emergency heal will require you to leave your current form. Select your level in the calculator to see which talents the build takes by that point.

Talent order by level
Talent calculator ↓
View the full talent progression
Level 101 point

1/5

Level 2011 points

5/5 1/5 2/2 3/3

Level 3021 points

5/5 1/5 2/2 3/3 2/2 2/2 1/1 4/5 1/1

Level 4031 points

5/5 5/5 2/2 3/3 2/2 2/2 1/1 5/5 1/1 3/3 1/5 1/1

Level 5041 points

5/5 5/5 2/2 3/3 2/2 2/2 1/1 5/5 1/1 3/3 1/5 1/1 5/5 5/5

Level 6051 points

5/5 5/5 2/2 3/3 2/2 2/2 1/1 5/5 1/1 3/3 1/5 1/1 5/5 5/5 3/3 2/5 5/5

Interactive talent calculator

Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.

Points spent51 / 51Required level: 60

Core talents

  • Level 25:
  • Level 30:
  • Level 40:

Playstyle and rotation

Leveling priority

  1. Apply Moonfire or Insect Swarm for ongoing damage.
  2. Choose Wrath or Starfire for range and Eclipse windows.
  3. Use roots and shapeshifting to preserve distance and Mana.

Important notes

Spell damage, Intellect and clear line of sight affect pace more than armor.

Racial abilities for your class
  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class

Blizzard ↗