WOW FOREVER · CLASS GUIDE
Shaman
The elements answer.
As a Shaman, attack with elemental spells or enhanced weapons, or heal your group. Choose totems for the next fight so you support your allies while staying actively involved yourself.

WOW FOREVER · BUILDS & PLAYSTYLE
Guides for your specialization
Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.
Suitability · + solid · ++ good · +++ especially strong
Shaman Enhancement Leveling Build
Combine weapon attacks with Stormstrike and make good use of Maelstrom. This leveling build uses: Stormstrike.
Open build and leveling guide →Shaman Elemental Leveling Build
Attack with Lava Burst and shocks, and support the group with your totems. This leveling build uses: Lava Burst.
Open build and leveling guide →Shaman Restoration Leveling Build
Answer heavy hits with direct healing and use Chain Heal for several injured allies. This leveling build uses: Riptide.
Open build and leveling guide →Playstyle at a glance
As a Shaman, you call upon fire, earth, water and air. Totems strengthen your group or shape the battlefield, while your chosen path uses elemental spells, empowered weapons or restorative waves. The class connects the traditions of its people with direct command of the elements.
Playing your class
- 01
Place totems for the group and enemy at hand.
- 02
Combine spells, weapon attacks or healing with your enhancements.
- 03
Refresh key totems as the fight moves.
Key milestones
Elemental totems
In the Classic baseline, dedicated quests introduce the elements step by step.
Weapon imbues
Elemental enhancements connect melee combat and spellcasting.
New race combinations
Dwarf Shamans and Horde Skyborne broaden the class’s origins.
Abilities at a glance
Lava Burst moved to the 21-point talent with no prerequisite. Elemental Mastery returned as the 31-point talent with Lava Burst as its prerequisite. Call of Thunder was removed.
ABILITIES BY LEVEL
Abilities & unlocks
01Enhancement
| Level | Ability | Acquisition |
|---|---|---|
| 1 | Rockbiter WeaponThis ability belongs to Enhancement training and becomes available at level 1. | Trainer |
| 4 | Stoneskin TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 8 | Lightning ShieldTemporarily improves defence or protects against particular attacks. | Trainer |
| 10 | Flametongue WeaponThis ability belongs to Enhancement training and becomes available at level 10. | Trainer |
| 10 | Strength of Earth TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 20 | Frostbrand WeaponThis ability belongs to Enhancement training and becomes available at level 20. | Trainer |
| 20 | Ghost WolfChanges into another form with its own strengths and abilities. | Trainer |
| 22 | Water BreathingThis ability belongs to Enhancement training and becomes available at level 22. | Trainer |
| 24 | Frost Resistance TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 25 | StormstrikeThis ability belongs to Enhancement training and becomes available at level 25. | Talent unlock |
| 26 | Far SightHelps locate and observe targets or distant areas. | Trainer |
| 28 | Fire Resistance TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 28 | Flametongue TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 28 | Water WalkingThis ability belongs to Enhancement training and becomes available at level 28. | Trainer |
| 30 | Astral RecallProvides magical travel to a specified location. | Trainer |
| 30 | Grounding TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 30 | Nature Resistance TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 30 | Windfury WeaponThis ability belongs to Enhancement training and becomes available at level 30. | Trainer |
| 32 | Windfury TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 34 | Sentry TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 36 | Windwall TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 40 | Rage of the FarseerThis ability belongs to Enhancement training and becomes available at level 40. | Talent unlock |
| 42 | Grace of Air TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| — | Totemic ProjectionTotemic Projection | Trainer |
02Restoration
| Level | Ability | Acquisition |
|---|---|---|
| 1 | Healing WaveRestores health or provides a continuing healing effect. | Trainer |
| 12 | Ancestral SpiritBrings a fallen ally back to life. | Trainer |
| 16 | Cure PoisonRemoves matching harmful effects from the target. | Trainer |
| 18 | Tremor TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 20 | Healing Stream TotemRestores health or provides a continuing healing effect. | Trainer |
| 20 | Lesser Healing WaveRestores health or provides a continuing healing effect. | Trainer |
| 20 | Water ShieldTemporarily improves defence or protects against particular attacks. | Talent unlock |
| 22 | Cure DiseaseRemoves matching harmful effects from the target. | Trainer |
| 22 | Poison Cleansing TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 25 | Mana Tide TotemPlaces or controls a totem with an effect on allies or enemies. | Talent unlock |
| 26 | Mana Spring TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 30 | ReincarnationThis ability belongs to Restoration training and becomes available at level 30. | Trainer |
| 30 | Nature's SwiftnessThis ability belongs to Restoration training and becomes available at level 30. | Talent unlock |
| 38 | Disease Cleansing TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 40 | Chain HealRestores health or provides a continuing healing effect. | Trainer |
| 40 | RiptideThis ability belongs to Restoration training and becomes available at level 40. | Talent unlock |
| 50 | Tranquil Air TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
03Elemental Combat
| Level | Ability | Acquisition |
|---|---|---|
| 1 | Lightning BoltAn offensive ability that deals direct damage or empowers an attack. | Trainer |
| 4 | Earth ShockThis ability belongs to Elemental Combat training and becomes available at level 4. | Trainer |
| 6 | Earthbind TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 8 | Stoneclaw TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 10 | Flame ShockThis ability belongs to Elemental Combat training and becomes available at level 10. | Trainer |
| 10 | Searing TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 12 | Fire NovaAn offensive ability that deals direct damage or empowers an attack. | Trainer |
| 12 | PurgeRemoves matching harmful effects from the target. | Trainer |
| 20 | Frost ShockThis ability belongs to Elemental Combat training and becomes available at level 20. | Trainer |
| 26 | Magma TotemPlaces or controls a totem with an effect on allies or enemies. | Trainer |
| 32 | Chain LightningThis ability belongs to Elemental Combat training and becomes available at level 32. | Trainer |
| — | Call of the AncestorsCall of the Ancestors | Trainer |
| — | Call of the ElementsCall of the Elements | Trainer |
| — | Totemic RecallTotemic Recall | Trainer |
| Talent | Lava BurstLava Burst is now the talent reached after investing 21 points; the previous fixed level-40 entry no longer applies. | Talent · 21 points |
No matching abilities. Change the search term or level.
Racial abilities for your class
- Dwarf · Artisan’s Precision
Increases hit chance with spells and attacks by 1%.
- Orc · Blood Fury
Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.
- Orc · Command
Increases damage dealt by Hunter and Warlock pets by 5%.
- Tauren · Plainsrunning
Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.
- Tauren · Endurance
Increases total Health by 5%.
- Troll · Berserking
Increases spell casting and attack speed by 10% for 15 seconds.
- Skyborne · Skysight
Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.
- Skyborne · Wind Blessed
Increases melee, ranged and spell haste by 2%.