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WOW FOREVER · CLASS GUIDE

Warrior

At the heart of every battle.

As a Warrior, you fight up close. Your hits generate Rage for attacks, control or protection. Choose your weapon and stance for the job, and decide when to press forward or prepare for a dangerous hit.

Fan illustration: Warrior
RoleTank · Damage
ResourceRage
ArmourHeavy armour and shields
Talent treesArms · Fury · Protection

WOW FOREVER · BUILDS & PLAYSTYLE

Guides for your specialization

Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.

Suitability · + solid · ++ good · +++ especially strong

Playstyle at a glance

As a Warrior, you stand where the fighting is fiercest. You wear heavy armour, master different weapons and turn blows taken and dealt into Rage. Depending on your talents, you hold enemies back with shield and endurance or break their lines with powerful melee attacks.

Playing your class

  1. 01

    Open the fight under control and build Rage.

  2. 02

    Match stance, interrupts and mobility to the threat.

  3. 03

    Spend Rage on pressure or survival before the moment passes.

Key milestones

Levels 1–901

Rage and weapons

Learn to build Rage and fight in melee with different weapons.

From level 1003

Spend talent points

Arms, Fury and Protection create distinctly different roles and rhythms.

Abilities at a glance

  • The latest development notes make Battle Shout raid-wide.

ABILITIES BY LEVEL

Abilities & unlocks

01Arms

LevelAbilityAcquisition
1
Battle Stance

Changes combat stance, altering the tools and reactions available.

Trainer
1
Heroic Strike

An offensive ability that deals direct damage or empowers an attack.

Trainer
4
Charge

Changes your position or temporarily improves mobility.

Trainer
4
Rend

Afflicts the target with a harmful effect that usually acts over time.

Trainer
6
Thunder Clap

This ability belongs to Arms training and becomes available at level 6.

Trainer
8
Hamstring

This ability belongs to Arms training and becomes available at level 8.

Trainer
12
Overpower

An offensive ability that deals direct damage or empowers an attack.

Trainer
16
Mocking Blow

Draws enemy attention to you and helps control threat.

Trainer
20
Retaliation

This ability belongs to Arms training and becomes available at level 20.

Trainer
25
Spearing Strike

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
30
Sweeping Strikes

This ability belongs to Arms training and becomes available at level 30.

Talent unlock
40
Mortal Strike

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
—
Tactical Mastery

Tactical Mastery

Trainer
—
Victory Rush

Victory Rush

Trainer

02Fury

LevelAbilityAcquisition
1
Battle Shout

The latest development notes make Battle Shout raid-wide.

Trainer
14
Demoralizing Shout

This ability belongs to Fury training and becomes available at level 14.

Trainer
20
Cleave

An offensive ability that deals direct damage or empowers an attack.

Trainer
20
Slam

An offensive ability that deals direct damage or empowers an attack.

Trainer
20
Piercing Howl

This ability belongs to Fury training and becomes available at level 20.

Talent unlock
22
Intimidating Shout

This ability belongs to Fury training and becomes available at level 22.

Trainer
24
Execute

An offensive ability that deals direct damage or empowers an attack.

Trainer
26
Challenging Shout

Draws enemy attention to you and helps control threat.

Trainer
30
Berserker Stance

Changes combat stance, altering the tools and reactions available.

Class quest
30
Intercept

Changes your position or temporarily improves mobility.

Trainer
30
Death Wish

This ability belongs to Fury training and becomes available at level 30.

Talent unlock
32
Berserker Rage

This ability belongs to Fury training and becomes available at level 32.

Trainer
36
Whirlwind

An offensive ability that deals direct damage or empowers an attack.

Trainer
38
Pummel

An offensive ability that deals direct damage or empowers an attack.

Trainer
40
Bloodthirst

This ability belongs to Fury training and becomes available at level 40.

Talent unlock
50
Recklessness

This ability belongs to Fury training and becomes available at level 50.

Trainer

03Protection

LevelAbilityAcquisition
10
Bloodrage

This ability belongs to Protection training and becomes available at level 10.

Trainer
10
Defensive Stance

Temporarily improves defence or protects against particular attacks.

Class quest
10
Sunder Armor

Temporarily improves defence or protects against particular attacks.

Trainer
10
Taunt

Draws enemy attention to you and helps control threat.

Trainer
12
Shield Bash

Temporarily improves defence or protects against particular attacks.

Trainer
14
Revenge

An offensive ability that deals direct damage or empowers an attack.

Trainer
16
Shield Block

Temporarily improves defence or protects against particular attacks.

Trainer
18
Disarm

This ability belongs to Protection training and becomes available at level 18.

Trainer
20
Last Stand

This ability belongs to Protection training and becomes available at level 20.

Talent unlock
28
Shield Wall

Temporarily improves defence or protects against particular attacks.

Trainer
30
Concussion Blow

This ability belongs to Protection training and becomes available at level 30.

Talent unlock
40
Shield Slam

Temporarily improves defence or protects against particular attacks.

Talent unlock
Racial abilities for your class
  • Human · Ruthless

    Increases spell and ability critical strike chance by 1%, regardless of weapon type.

  • Human · The Human Spirit

    Increases Spirit by 10%.

  • Dwarf · Artisan’s Precision

    Increases hit chance with spells and attacks by 1%.

  • Orc · Blood Fury

    Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.

  • Orc · Command

    Increases damage dealt by Hunter and Warlock pets by 5%.

  • Undead · Touch of the Grave

    Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.

  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Troll · Berserking

    Increases spell casting and attack speed by 10% for 15 seconds.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class