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Leveling 1–60

Tank

Warrior Protection Leveling Build

You decide where the enemies stand and keep them away from your group. Secure threat and prepare for heavy hits before looking for extra damage. Select your level in the calculator to see which talents the build takes by that point.

Talent order by level
Talent calculator ↓
View the full talent progression
Level 101 point

1/5

Level 2011 points

5/5 2/2 3/3 1/3

Level 3021 points

5/5 2/2 3/3 3/3 1/1 2/2 1/1 3/3 1/1

Level 4031 points

5/5 2/2 3/3 3/3 1/1 2/2 1/1 3/3 1/1 5/5 3/3 1/3 1/1

Level 5041 points

5/5 2/2 3/3 3/3 1/1 2/2 1/1 3/3 1/1 5/5 3/3 1/3 1/1 5/5 3/3 2/2

Level 6051 points

5/5 2/2 3/3 3/3 1/1 2/2 1/1 3/3 1/1 5/5 3/3 1/3 1/1 5/5 3/3 2/2 3/3 1/1 2/2 3/3 1/3

Interactive talent calculator

Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.

Points spent51 / 51Required level: 60

Core talents

  • Level 23:
  • Level 26:
  • Level 30:
  • Level 40:
  • Level 54:

Playstyle and rotation

Leveling priority

  1. Build threat with Bloodrage and Thunder Clap.
  2. Use Revenge immediately after a block or dodge.
  3. Prioritize and save defensive abilities for damage spikes.

Important notes

A current shield and a fast one-handed weapon are essential for pace and safety.

Racial abilities for your class
  • Human · Ruthless

    Increases spell and ability critical strike chance by 1%, regardless of weapon type.

  • Human · The Human Spirit

    Increases Spirit by 10%.

  • Dwarf · Artisan’s Precision

    Increases hit chance with spells and attacks by 1%.

  • Orc · Blood Fury

    Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.

  • Orc · Command

    Increases damage dealt by Hunter and Warlock pets by 5%.

  • Undead · Touch of the Grave

    Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.

  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Troll · Berserking

    Increases spell casting and attack speed by 10% for 15 seconds.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class

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