WOW FOREVER · CLASS GUIDE
Mage
Knowledge becomes power.
As a Mage, attack from range with Arcane, Fire or Frost magic. Use control to keep enemies from reaching your lightly protected character. Portals, Teleport and conjured food help you and your group between fights.

WOW FOREVER · BUILDS & PLAYSTYLE
Guides for your specialization
Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.
Suitability · + solid · ++ good · +++ especially strong
Mage Frost Leveling Build
Keep enemies at a distance and use the opportunities your Frost spells create. This leveling build uses: Ice Barrier.
Open build and leveling guide →Mage Fire Leveling Build
Combine your Fire spells with critical hits and prepare your next Pyroblast.
Open build and leveling guide →Mage Arcane Leveling Build
Build Arcane Blast stacks and use your missile procs for damage.
Open build and leveling guide →Playstyle at a glance
As a Mage, you control the battlefield from range with Arcane, Fire or Frost magic. You deal heavy damage, freeze enemies in place and escape danger through well-timed spells. Portals, teleportation and conjured food give the class a distinctive role beyond combat as well.
Playing your class
- 01
Create distance and choose damage or control.
- 02
Plan powerful spells around cooldowns and mana.
- 03
Use Frost, Polymorph and movement before enemies reach you.
Key milestones
Three schools of magic
Learn to balance damage, slowing effects and mana.
Teleportation and portals
The Classic baseline gradually turns the Mage into a guide for personal and group travel.
New origins
Orcs and Alliance Skyborne gain access to the Mage class.
Abilities at a glance
Frost Blast is learned at level 24: 1.5-second cast, Frost damage and a 40% slow.
Arcane Wrath is a new 16-point talent: 3.5-second cast, 6-second cooldown and additional scaling as if 5% of maximum Mana were Spell Power. Missile Barrage is now in the first row with two ranks.
Ice Lance deals 200% increased damage to frozen targets instead of 300%.
ABILITIES BY LEVEL
Abilities & unlocks
01Frost
| Level | Ability | Acquisition |
|---|---|---|
| 1 | Frost ArmorTemporarily improves defence or protects against particular attacks. | Trainer |
| 4 | FrostboltThis ability belongs to Frost training and becomes available at level 4. | Trainer |
| 10 | Frost NovaThis ability belongs to Frost training and becomes available at level 10. | Trainer |
| 20 | BlizzardThis ability belongs to Frost training and becomes available at level 20. | Trainer |
| 20 | Ice LanceThis ability belongs to Frost training and becomes available at level 20. | Talent unlock |
| 22 | Frost WardTemporarily improves defence or protects against particular attacks. | Trainer |
| 24 | Frost BlastFrost Blast is learned at level 24: 1.5-second cast, Frost damage and a 40% slow. | Trainer |
| 25 | Ice BlockThis ability belongs to Frost training and becomes available at level 25. | Talent unlock |
| 26 | Cone of ColdThis ability belongs to Frost training and becomes available at level 26. | Trainer |
| 30 | Ice ArmorTemporarily improves defence or protects against particular attacks. | Trainer |
| 30 | Cold SnapThis ability belongs to Frost training and becomes available at level 30. | Talent unlock |
| 40 | Ice BarrierTemporarily improves defence or protects against particular attacks. | Talent unlock |
02Fire
| Level | Ability | Acquisition |
|---|---|---|
| 1 | FireballThis ability belongs to Fire training and becomes available at level 1. | Trainer |
| 6 | Fire BlastAn offensive ability that deals direct damage or empowers an attack. | Trainer |
| 16 | FlamestrikeThis ability belongs to Fire training and becomes available at level 16. | Trainer |
| 20 | Fire WardTemporarily improves defence or protects against particular attacks. | Trainer |
| 20 | PyroblastThis ability belongs to Fire training and becomes available at level 20. | Talent unlock |
| 22 | ScorchThis ability belongs to Fire training and becomes available at level 22. | Trainer |
| 30 | Blast WaveAn offensive ability that deals direct damage or empowers an attack. | Talent unlock |
| 40 | CombustionThis ability belongs to Fire training and becomes available at level 40. | Talent unlock |
| 40 | Frostfire BoltAn offensive ability that deals direct damage or empowers an attack. | Trainer |
03Arcane
| Level | Ability | Acquisition |
|---|---|---|
| 1 | Arcane IntellectThis ability belongs to Arcane training and becomes available at level 1. | Trainer |
| 4 | Conjure WaterThis ability belongs to Arcane training and becomes available at level 4. | Trainer |
| 6 | Conjure FoodThis ability belongs to Arcane training and becomes available at level 6. | Trainer |
| 8 | Arcane MissilesThis ability belongs to Arcane training and becomes available at level 8. | Trainer |
| 8 | PolymorphTemporarily incapacitates or controls a suitable target. | Trainer |
| 12 | Dampen MagicThis ability belongs to Arcane training and becomes available at level 12. | Trainer |
| 12 | Slow FallThis ability belongs to Arcane training and becomes available at level 12. | Trainer |
| 14 | Arcane ExplosionThis ability belongs to Arcane training and becomes available at level 14. | Trainer |
| 16 | Detect MagicHelps locate and observe targets or distant areas. | Trainer |
| 18 | Amplify MagicThis ability belongs to Arcane training and becomes available at level 18. | Trainer |
| 18 | Remove Lesser CurseRemoves matching harmful effects from the target. | Trainer |
| 20 | BlinkChanges your position or temporarily improves mobility. | Trainer |
| 20 | EvocationThis ability belongs to Arcane training and becomes available at level 20. | Trainer |
| 20 | Mana ShieldTemporarily improves defence or protects against particular attacks. | Trainer |
| 20 | Teleport: IronforgeProvides magical travel to a specified location. | Trainer |
| 20 | Teleport: OrgrimmarProvides magical travel to a specified location. | Trainer |
| 20 | Teleport: StormwindProvides magical travel to a specified location. | Trainer |
| 20 | Teleport: UndercityProvides magical travel to a specified location. | Trainer |
| 20 | Arcane BlastAn offensive ability that deals direct damage or empowers an attack. | Talent unlock |
| 24 | CounterspellThis ability belongs to Arcane training and becomes available at level 24. | Trainer |
| 28 | Conjure Mana AgateThis ability belongs to Arcane training and becomes available at level 28. | Trainer |
| 30 | Teleport: DarnassusProvides magical travel to a specified location. | Trainer |
| 30 | Teleport: Thunder BluffProvides magical travel to a specified location. | Trainer |
| 30 | Presence of MindThis ability belongs to Arcane training and becomes available at level 30. | Talent unlock |
| 34 | Mage ArmorTemporarily improves defence or protects against particular attacks. | Trainer |
| 38 | Conjure Mana JadeThis ability belongs to Arcane training and becomes available at level 38. | Trainer |
| 40 | Portal: IronforgeProvides magical travel to a specified location. | Trainer |
| 40 | Portal: OrgrimmarProvides magical travel to a specified location. | Trainer |
| 40 | Portal: StormwindProvides magical travel to a specified location. | Trainer |
| 40 | Portal: UndercityProvides magical travel to a specified location. | Trainer |
| 40 | Arcane PowerThis ability belongs to Arcane training and becomes available at level 40. | Talent unlock |
| 48 | Conjure Mana CitrineThis ability belongs to Arcane training and becomes available at level 48. | Trainer |
| 50 | Portal: DarnassusProvides magical travel to a specified location. | Trainer |
| 50 | Portal: Thunder BluffProvides magical travel to a specified location. | Trainer |
| 56 | Arcane BrillianceThis ability belongs to Arcane training and becomes available at level 56. | Trainer |
| 58 | Conjure Mana RubyThis ability belongs to Arcane training and becomes available at level 58. | Trainer |
No matching abilities. Change the search term or level.
Racial abilities for your class
- Human · Ruthless
Increases spell and ability critical strike chance by 1%, regardless of weapon type.
- Human · The Human Spirit
Increases Spirit by 10%.
- Orc · Blood Fury
Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.
- Orc · Command
Increases damage dealt by Hunter and Warlock pets by 5%.
- Undead · Touch of the Grave
Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.
- Troll · Berserking
Increases spell casting and attack speed by 10% for 15 seconds.
- Skyborne · Read Ley Line
Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.
- Skyborne · Wind Blessed
Increases melee, ranged and spell haste by 2%.