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Leveling 1–60

Spell damage

Mage Fire Leveling Build

Combine your Fire spells with critical hits and prepare your next Pyroblast. Choose a position that lets you make use of the opportunity. Select your level in the calculator to see which talents the build takes by that point.

Talent order by level
Talent calculator ↓
View the full talent progression
Level 101 point

1/5

Level 2011 points

5/5 2/2 4/5

Level 3021 points

5/5 2/2 5/5 3/3 1/1 1/1 3/3 1/1

Level 4031 points

5/5 2/2 5/5 3/3 1/1 1/1 3/3 1/1 3/3 3/3 3/3 1/1

Level 5041 points

5/5 2/2 5/5 3/3 1/1 1/1 3/3 1/1 3/3 3/3 3/3 1/1 5/5 2/2 3/5

Level 6051 points

5/5 2/2 5/5 3/3 1/1 1/1 3/3 1/1 3/3 3/3 3/3 1/1 5/5 2/2 5/5 2/2 1/3 3/3 2/2

Interactive talent calculator

Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.

Points spent51 / 51Required level: 60

Core talents

  • Level 25:
  • Level 26:
  • Level 30:
  • Level 40:

Playstyle and rotation

Leveling priority

  1. Open at long range with Pyroblast or Fireball.
  2. stacks shorten the cast time of . Dealing damage with Fire Blast adds an extra stack.
  3. Use Blast Wave and area effects only with an escape route ready.

Important notes

Fire delivers high peaks but is less forgiving of control and positioning errors.

Racial abilities for your class
  • Human · Ruthless

    Increases spell and ability critical strike chance by 1%, regardless of weapon type.

  • Human · The Human Spirit

    Increases Spirit by 10%.

  • Orc · Blood Fury

    Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.

  • Orc · Command

    Increases damage dealt by Hunter and Warlock pets by 5%.

  • Undead · Touch of the Grave

    Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.

  • Troll · Berserking

    Increases spell casting and attack speed by 10% for 15 seconds.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class

Blizzard ↗