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WOW FOREVER · CLASS GUIDE

Priest

Between Light and Shadow.

As a Priest, keep allies alive with direct healing and shields or attack with Shadow magic. Watch your Mana and your range to the group so you can react when someone needs help.

Fan illustration: Priest
RoleHealing · Ranged damage
ResourceMana
ArmourCloth
Talent treesDiscipline · Holy · Shadow

WOW FOREVER · BUILDS & PLAYSTYLE

Guides for your specialization

Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.

Suitability · + solid · ++ good · +++ especially strong

Playstyle at a glance

As a Priest, you wield the powers of the Light or reach into the Shadow. You keep a group alive through healing, protection and discipline, or wear enemies down with mental and dark magic. Foresight and careful mana management shape every style of play.

Playing your class

  1. 01

    Watch the group, range and incoming damage.

  2. 02

    Choose between protection, quick reaction and efficient healing.

  3. 03

    Use Shadow magic deliberately when damage is your role.

Key milestones

Early levels01

Heal and protect

Learn to prevent damage and restore lost health efficiently.

Confirmed for Forever03

Discipline expanded

Divine Spirit becomes baseline; confirmed detailed changes are tracked in the talent calculator.

Abilities at a glance

  • Gnome Priests learn Confounding Flash at level 10. Fear Ward and Devouring Plague are available to all Priests at level 20; the other special racial spells remain restricted to their respective races.

  • Improved Mind Flay makes each successive damage tick deal 10/20% more damage than the preceding tick. Devouring Contagion spreads Devouring Plague to two targets. Dark Inspiration is a new row-4 talent.

ABILITIES BY LEVEL

Abilities & unlocks

01Holy

LevelAbilityAcquisition
1
Lesser Heal

Restores health or provides a continuing healing effect.

Trainer
1
Smite

An offensive ability that deals direct damage or empowers an attack.

Trainer
8
Renew

Restores health or provides a continuing healing effect.

Trainer
10
Desperate Prayer

This ability belongs to Holy training and becomes available at level 10.

Trainer · Dwarf
10
Resurrection

Brings a fallen ally back to life.

Trainer
14
Cure Disease

Removes matching harmful effects from the target.

Trainer
16
Heal

Restores health or provides a continuing healing effect.

Trainer
20
Fear Ward

Protects against the next Fear effect. Available to all Priests at level 20.

Trainer · all Priests
20
Flash Heal

Restores health or provides a continuing healing effect.

Trainer
20
Holy Fire

An offensive ability that deals direct damage or empowers an attack.

Trainer
20
Holy Nova

This ability belongs to Holy training and becomes available at level 20.

Talent unlock
20
Chastise

This ability belongs to Holy training and becomes available at level 20.

Trainer · Dwarf
25
Binding Heal

Restores health or provides a continuing healing effect.

Talent unlock
30
Prayer of Healing

Restores health or provides a continuing healing effect.

Trainer
32
Abolish Disease

Removes matching harmful effects from the target.

Trainer
40
Greater Heal

Restores health or provides a continuing healing effect.

Trainer
40
Prayer of Mending

This ability belongs to Holy training and becomes available at level 40.

Talent unlock

02Shadow Magic

LevelAbilityAcquisition
4
Shadow Word: Pain

Afflicts the target with a harmful effect that usually acts over time.

Trainer
8
Fade

This ability belongs to Shadow Magic training and becomes available at level 8.

Trainer
10
Hex of Weakness

This ability belongs to Shadow Magic training and becomes available at level 10.

Trainer · Troll
10
Mind Blast

An offensive ability that deals direct damage or empowers an attack.

Trainer
10
Touch of Weakness

This ability belongs to Shadow Magic training and becomes available at level 10.

Trainer · Undead
10
Confounding Flash

Gnome Priests: learned at level 10.

Trainer · Gnome
14
Psychic Scream

Controls enemies by temporarily forcing them to flee.

Trainer
20
Devouring Plague

Available to all Priests at level 20. Duration: 24 seconds.

Trainer · all Priests
20
Mind Soothe

This ability belongs to Shadow Magic training and becomes available at level 20.

Trainer
20
Shadowguard

This ability belongs to Shadow Magic training and becomes available at level 20.

Trainer · Troll
20
Mind Flay

This ability belongs to Shadow Magic training and becomes available at level 20.

Talent unlock
20
Dark Sacrifice

This ability belongs to Shadow Magic training and becomes available at level 20.

Trainer · Undead
22
Mind Vision

Helps locate and observe targets or distant areas.

Trainer
25
Vampiric Embrace

This ability belongs to Shadow Magic training and becomes available at level 25.

Talent unlock
30
Mind Control

Temporarily incapacitates or controls a suitable target.

Trainer
30
Shadow Protection

Temporarily improves defence or protects against particular attacks.

Trainer
30
Silence

This ability belongs to Shadow Magic training and becomes available at level 30.

Talent unlock
32
Shadow Word: Death

This ability belongs to Shadow Magic training and becomes available at level 32.

Trainer
40
Shadowform

This ability belongs to Shadow Magic training and becomes available at level 40.

Talent unlock
56
Prayer of Shadow Protection

Temporarily improves defence or protects against particular attacks.

Trainer

03Discipline

LevelAbilityAcquisition
1
Power Word: Fortitude

This ability belongs to Discipline training and becomes available at level 1.

Trainer
6
Power Word: Shield

Temporarily improves defence or protects against particular attacks.

Trainer
10
Starshards

This ability belongs to Discipline training and becomes available at level 10.

Trainer · Night Elf
10
Divine Grace

This ability belongs to Discipline training and becomes available at level 10.

Trainer · Human
12
Inner Fire

An offensive ability that deals direct damage or empowers an attack.

Trainer
18
Dispel Magic

Removes matching harmful effects from the target.

Trainer
20
Elune's Grace

This ability belongs to Discipline training and becomes available at level 20.

Trainer · Night Elf
20
Feedback

This ability belongs to Discipline training and becomes available at level 20.

Trainer · Human
20
Shackle Undead

Temporarily incapacitates or controls a suitable target.

Trainer
20
Contingency Plan

This ability belongs to Discipline training and becomes available at level 20.

Trainer · Gnome
20
Inner Focus

This ability belongs to Discipline training and becomes available at level 20.

Talent unlock
24
Mana Burn

Drains or converts a resource such as health or mana.

Trainer
30
Divine Spirit

This ability belongs to Discipline training and becomes available at level 30.

Trainer
30
Penance

This ability belongs to Discipline training and becomes available at level 30.

Talent unlock
34
Levitate

This ability belongs to Discipline training and becomes available at level 34.

Trainer
40
Power Infusion

This ability belongs to Discipline training and becomes available at level 40.

Talent unlock
48
Prayer of Fortitude

This ability belongs to Discipline training and becomes available at level 48.

Trainer
60
Prayer of Spirit

This ability belongs to Discipline training and becomes available at level 60.

Trainer
Racial abilities for your class
  • Human · Ruthless

    Increases spell and ability critical strike chance by 1%, regardless of weapon type.

  • Human · The Human Spirit

    Increases Spirit by 10%.

  • Dwarf · Artisan’s Precision

    Increases hit chance with spells and attacks by 1%.

  • Undead · Touch of the Grave

    Damaging spells and attacks can drain Health. Proc chance: 30% for casters, 20% for Paladins, Rogues and Warriors; internal cooldown 15 seconds. Does not scale with Shadow-damage increases.

  • Troll · Berserking

    Increases spell casting and attack speed by 10% for 15 seconds.

Racial abilities for your class