Class points across three trees. One point becomes available from level 10.
WOW FOREVER · BUILD WORKSHOP
Priest talent calculator
Interactive WoW Forever Priest talent calculator: spend 51 points, name, save, and share your build.

Preview reconstructed from publicly shown demo material. Values and positions may change before release.
2026-09-16 · 2026-09-16-preview.1NEW Additional talents compared with Classic (1.12), such as Mutilate. Reworks and renames are not marked.
How the Forever talent calculator works
One-point milestones in the confirmed Forever system.
Every change creates a compact build code for a shareable link.
All talents and ranks
Open a talent to read its ranks and prerequisites.
Discipline
Power in Light
Maximum rank: 5
- Rank 1
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
- Rank 2
Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.
- Rank 3
Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.
- Rank 4
Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.
- Rank 5
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization
Maximum rank: 2
- Rank 1
Increases your damage with Wands by 13%.
- Rank 2
Increases your damage with Wands by 26%.
Twin Disciplines NEW
New compared with Classic.
Maximum rank: 5
- Rank 1
Increases the damage and healing of your instant cast spells by 1%.
- Rank 2
Increases the damage and healing of your instant cast spells by 2%.
- Rank 3
Increases the damage and healing of your instant cast spells by 3%.
- Rank 4
Increases the damage and healing of your instant cast spells by 4%.
- Rank 5
Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
- Rank 2
Reduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
- Rank 3
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases your chance to hit with Holy spells by 6%.
- Rank 2
Increases your chance to hit with Holy spells by 12%.
- Rank 3
Increases your chance to hit with Holy spells by 18%.
Improved Power Word: Shield
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases the damage absorbed by your Power Word: Shield by 7%.
- Rank 2
Increases the damage absorbed by your Power Word: Shield by 14%.
- Rank 3
Increases the damage absorbed by your Power Word: Shield by 21%.
Martyrdom
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
- Rank 2
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
- Rank 2
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 6%.
- Rank 3
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 9%.
Inner Focus
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
Allows 17% of your Mana regeneration to continue while casting.
- Rank 2
Allows 33% of your Mana regeneration to continue while casting.
- Rank 3
Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire
Maximum rank: 3 · Requires points in earlier rows: 15
- Rank 1
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
- Rank 2
Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.
- Rank 3
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Mental Strength
Maximum rank: 5 · Requires points in earlier rows: 15
- Rank 1
Increases your total Intellect by 3%.
- Rank 2
Increases your total Intellect by 6%.
- Rank 3
Increases your total Intellect by 9%.
- Rank 4
Increases your total Intellect by 12%.
- Rank 5
Increases your total Intellect by 15%.
Soul Warding NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 15
Prerequisite: Improved Power Word: Shield (3)
- Rank 1
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Improved Mana Burn
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
- Rank 2
Reduces the casting time of your Mana Burn spell by 1 sec.
Penance NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
Launches a volley of holy light at the target, causing 93 Holy damage to an enemy, or 223 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope NEW
New compared with Classic.
Maximum rank: 5 · Requires points in earlier rows: 20
Prerequisite: Soul Warding (1)
- Rank 1
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
- Rank 2
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
- Rank 3
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
- Rank 4
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
- Rank 5
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis NEW
New compared with Classic.
Maximum rank: 3 · Requires points in earlier rows: 25
- Rank 1
Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
- Rank 2
Your critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.
- Rank 3
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Power Infusion
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Penance (1)
- Rank 1
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy
Twilight Focus
Maximum rank: 3
- Rank 1
Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
- Rank 2
Gives you a 46% chance to avoid interruption caused by damage while casting any spell.
- Rank 3
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew
Maximum rank: 3
- Rank 1
Increases the amount healed by your Renew spell by 5%.
- Rank 2
Increases the amount healed by your Renew spell by 10%.
- Rank 3
Increases the amount healed by your Renew spell by 15%.
Holy Specialization
Maximum rank: 5
- Rank 1
Increases the critical effect chance of your Holy spells by 1%.
- Rank 2
Increases the critical effect chance of your Holy spells by 2%.
- Rank 3
Increases the critical effect chance of your Holy spells by 3%.
- Rank 4
Increases the critical effect chance of your Holy spells by 4%.
- Rank 5
Increases the critical effect chance of your Holy spells by 5%.
Spell Warding
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
Reduces all spell damage taken by 2%.
- Rank 2
Reduces all spell damage taken by 4%.
- Rank 3
Reduces all spell damage taken by 6%.
- Rank 4
Reduces all spell damage taken by 8%.
- Rank 5
Reduces all spell damage taken by 10%.
Divine Fury
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
- Rank 2
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.2 sec.
- Rank 3
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.3 sec.
- Rank 4
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.4 sec.
- Rank 5
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
Causes an explosion of holy light around the caster, causing 30 to 35 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 64 to 73. These effects cause no threat.
Blessed Recovery
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Rank 2
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 16% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Rank 3
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
- Rank 2
Your non-periodic critical heals increase your target's Armor by 16% for 15 sec.
- Rank 3
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
- Rank 2
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing
Maximum rank: 3 · Requires points in earlier rows: 15
- Rank 1
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
- Rank 2
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 10%.
- Rank 3
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light
Maximum rank: 2 · Requires points in earlier rows: 15
Prerequisite: Divine Fury (5)
- Rank 1
Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Rank 2
Increases your Holy damage done by 4%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Heals a friendly target and the caster for 330 to 387. Low threat.
Litany of Light
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
- Rank 2
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
Maximum rank: 5 · Requires points in earlier rows: 20
- Rank 1
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
- Rank 2
Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 2% of your total Spirit.
- Rank 3
Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 3% of your total Spirit.
- Rank 4
Increases your spell healing by up to 20% of your total Spirit and your spell damage by up to 4% of your total Spirit.
- Rank 5
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 5% of your total Spirit.
Spiritual Healing
Maximum rank: 3 · Requires points in earlier rows: 25
- Rank 1
Increases the amount healed by your spells by 3%.
- Rank 2
Increases the amount healed by your spells by 6%.
- Rank 3
Increases the amount healed by your spells by 9%.
Prayer of Mending NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Spirit of Redemption (1)
- Rank 1
Places a spell on the target that heals them for 231 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Shadow
Shadow Focus
Maximum rank: 5
- Rank 1
Increases your chance to hit with your Shadow spells by 1%.
- Rank 2
Increases your chance to hit with your Shadow spells by 2%.
- Rank 3
Increases your chance to hit with your Shadow spells by 3%.
- Rank 4
Increases your chance to hit with your Shadow spells by 4%.
- Rank 5
Increases your chance to hit with your Shadow spells by 5%.
Blackout
Maximum rank: 5
- Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
- Rank 2
Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
- Rank 3
Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
- Rank 4
Gives your Shadow damage spells an 8% chance to stun the target for 3 sec.
- Rank 5
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap
Maximum rank: 5
- Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 2
Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 3
Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 4
Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 5
Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Shadow Affinity
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Reduces the threat generated by your Shadow spells by 10%.
- Rank 2
Reduces the threat generated by your Shadow spells by 20%.
- Rank 3
Reduces the threat generated by your Shadow spells by 30%.
Improved Shadow Word: Pain
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
- Rank 2
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases the range of your offensive Shadow spells by 10%.
- Rank 2
Increases the range of your offensive Shadow spells by 20%.
Improved Mind Blast
Maximum rank: 5 · Requires points in earlier rows: 10
- Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
- Rank 2
Reduces the cooldown of your Mind Blast spell by 1 sec.
- Rank 3
Reduces the cooldown of your Mind Blast spell by 1.5 sec.
- Rank 4
Reduces the cooldown of your Mind Blast spell by 2 sec.
- Rank 5
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream
Maximum rank: 2 · Requires points in earlier rows: 10
Prerequisite: Blackout (5)
- Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
- Rank 2
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
Assault the target's mind with Shadow energy, causing 119 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay
Maximum rank: 2 · Requires points in earlier rows: 10
Prerequisite: Mind Flay (1)
- Rank 1
Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
- Rank 2
Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
Improved Fade
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Decreases the cooldown of your Fade ability by 3 sec.
- Rank 2
Decreases the cooldown of your Fade ability by 6 sec.
Vampiric Embrace
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Weaving
Maximum rank: 3 · Requires points in earlier rows: 15
- Rank 1
Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Rank 2
Your Shadow damage spells have a 66% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Rank 3
Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
- Rank 2
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
Early Demise
Maximum rank: 2 · Requires points in earlier rows: 25
- Rank 1
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
- Rank 2
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness
Maximum rank: 5 · Requires points in earlier rows: 25
- Rank 1
Increases your Shadow damage done by 2%.
- Rank 2
Increases your Shadow damage done by 4%.
- Rank 3
Increases your Shadow damage done by 6%.
- Rank 4
Increases your Shadow damage done by 8%.
- Rank 5
Increases your Shadow damage done by 10%.
Shadowform
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Vampiric Embrace (1)
- Rank 1
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.