Class points across three trees. One point becomes available from level 10.
WOW FOREVER · BUILD WORKSHOP
Hunter talent calculator
Interactive WoW Forever Hunter talent calculator: spend 51 points, name, save, and share your build.

Preview reconstructed from publicly shown demo material. Values and positions may change before release.
2026-09-16 · 2026-09-16-preview.1NEW Additional talents compared with Classic (1.12), such as Mutilate. Reworks and renames are not marked.
How the Forever talent calculator works
One-point milestones in the confirmed Forever system.
Every change creates a compact build code for a shareable link.
All talents and ranks
Open a talent to read its ranks and prerequisites.
Beast Mastery
Deadly Aspects
Maximum rank: 5
- Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 2
While Aspect of the Hawk is active, all normal ranged attacks have a 4% chance of increasing ranged attack speed by 60% for 24 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 60% for 24 sec.
- Rank 3
While Aspect of the Hawk is active, all normal ranged attacks have a 6% chance of increasing ranged attack speed by 90% for 36 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 90% for 36 sec.
- Rank 4
While Aspect of the Hawk is active, all normal ranged attacks have a 8% chance of increasing ranged attack speed by 120% for 48 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 120% for 48 sec.
- Rank 5
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 150% for 60 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 150% for 60 sec.
Endurance Training
Maximum rank: 5
- Rank 1
Increases the Health and Armor of your pets by 3%.
- Rank 2
Increases the Health and Armor of your pets by 6%.
- Rank 3
Increases the Health and Armor of your pets by 9%.
- Rank 4
Increases the Health and Armor of your pets by 12%.
- Rank 5
Increases the Health and Armor of your pets by 15%.
Focused Fire NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases all damage you deal by 1% while your pet is active.
- Rank 2
Increases all damage you deal by 2% while your pet is active.
Pathfinding
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
- Rank 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Improved Aspect of the Monkey
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 2
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 3
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Improved Revive Pet
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
- Rank 2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Bestial Swiftness
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
Increases the movement speed of your pets by 30%.
Unleashed Fury
Maximum rank: 5 · Requires points in earlier rows: 10
- Rank 1
Increases the damage done by your pets and hawks by 3%.
- Rank 2
Increases the damage done by your pets and hawks by 6%.
- Rank 3
Increases the damage done by your pets and hawks by 9%.
- Rank 4
Increases the damage done by your pets and hawks by 12%.
- Rank 5
Increases the damage done by your pets and hawks by 15%.
Summon Hawk NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Ferocity
Maximum rank: 5 · Requires points in earlier rows: 15
- Rank 1
Increases the critical strike chance of your pets and hawks by 2%.
- Rank 2
Increases the critical strike chance of your pets and hawks by 4%.
- Rank 3
Increases the critical strike chance of your pets and hawks by 6%.
- Rank 4
Increases the critical strike chance of your pets and hawks by 8%.
- Rank 5
Increases the critical strike chance of your pets and hawks by 10%.
Improved Mend Pet
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
- Rank 2
Gives your Mend Pet spell a 30% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Spirit Bond
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
- Rank 2
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
Intimidation
Maximum rank: 1 · Requires points in earlier rows: 20
Prerequisite: Bestial Swiftness (1)
- Rank 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
- Rank 2
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy
Maximum rank: 5 · Requires points in earlier rows: 25
Prerequisite: Ferocity (5)
- Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 2
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 3
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 4
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 5
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Intimidation (1)
- Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
Improved Concussive Shot
Maximum rank: 5
- Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
- Rank 2
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
- Rank 3
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
- Rank 4
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
- Rank 5
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Efficiency
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 2
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
- Rank 3
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
- Rank 4
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
- Rank 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim NEW
New compared with Classic.
Maximum rank: 5
- Rank 1
Increases your Attack Power by 20% of your Intellect.
- Rank 2
Increases your Attack Power by 40% of your Intellect.
- Rank 3
Increases your Attack Power by 60% of your Intellect.
- Rank 4
Increases your Attack Power by 80% of your Intellect.
- Rank 5
Increases your Attack Power by 100% of your Intellect.
Sniper Shot
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Trueshot Aura (1)
- Rank 1
A steady snipe that increases ranged damage by 160.
Lethal Attacks
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
Increases your critical strike chance with all attacks by 1%.
- Rank 2
Increases your critical strike chance with all attacks by 2%.
- Rank 3
Increases your critical strike chance with all attacks by 3%.
- Rank 4
Increases your critical strike chance with all attacks by 4%.
- Rank 5
Increases your critical strike chance with all attacks by 5%.
Improved Arcane Shot
Maximum rank: 5 · Requires points in earlier rows: 10
- Rank 1
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 2
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 3
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 4
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 5
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Scatter Shot
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Hawk Eye
Maximum rank: 3
- Rank 1
Increases the range of your ranged weapons by 2 yards.
- Rank 2
Increases the range of your ranged weapons by 4 yards.
- Rank 3
Increases the range of your ranged weapons by 6 yards.
Improved Stings
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Rank 2
Increased the damage of your Serpent Sting ability by 12%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
- Rank 3
Increased the damage of your Serpent Sting ability by 18%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Barrage
Maximum rank: 3 · Requires points in earlier rows: 20
- Rank 1
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
- Rank 2
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 6%.
- Rank 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 9%.
Mortal Shots
Maximum rank: 5 · Requires points in earlier rows: 15
Prerequisite: Lethal Attacks (5)
- Rank 1
Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 2
Increases the critical strike damage bonus on all ranged abilities by 12%.
- Rank 3
Increases the critical strike damage bonus on all ranged abilities by 18%.
- Rank 4
Increases the critical strike damage bonus on all ranged abilities by 24%.
- Rank 5
Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Killing NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
- Rank 2
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 40 sec by 20%.
Ranged Weapon Specialization
Maximum rank: 5 · Requires points in earlier rows: 25
- Rank 1
Increases the damage you deal with ranged weapons by 1%.
- Rank 2
Increases the damage you deal with ranged weapons by 2%.
- Rank 3
Increases the damage you deal with ranged weapons by 3%.
- Rank 4
Increases the damage you deal with ranged weapons by 4%.
- Rank 5
Increases the damage you deal with ranged weapons by 5%.
Lone Wolf NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
You deal 20% increased damage with all attacks while you do not have an active pet.
Rapid Recuperation NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 20
Prerequisite: Rapid Killing (2)
- Rank 1
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
- Rank 2
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 30 sec.
Trueshot Aura
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Survival
Improved Tracking NEW
New compared with Classic.
Maximum rank: 5
- Rank 1
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 2
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
- Rank 3
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
- Rank 4
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
- Rank 5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection
Maximum rank: 5
- Rank 1
Increases your Parry chance by 2%.
- Rank 2
Increases your Parry chance by 2%.
- Rank 3
Increases your Parry chance by 3%.
- Rank 4
Increases your Parry chance by 4%.
- Rank 5
Increases your Parry chance by 5%.
Entrapment
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Rank 2
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec.
- Rank 3
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec.
- Rank 4
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec.
- Rank 5
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
Savage Strikes
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases the critical strike chance of all your melee abilities by 2%.
- Rank 2
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
Improved Wing Clip
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
- Rank 2
Gives your Wing Clip ability a 8% chance to immobilize the target for 5 sec.
- Rank 3
Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
Survival Tactics
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
- Rank 2
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Clever Traps
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
- Rank 2
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Rank 2
Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%.
- Rank 3
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Deterrence
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Predator's Edge
Maximum rank: 5 · Requires points in earlier rows: 15
- Rank 1
Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
- Rank 2
Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.
- Rank 3
Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.
- Rank 4
Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.
- Rank 5
Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
Survivalist
Maximum rank: 5 · Requires points in earlier rows: 5
- Rank 1
Increases your total Health by 2%.
- Rank 2
Increases total health by 4%.
- Rank 3
Increases total health by 6%.
- Rank 4
Increases total health by 8%.
- Rank 5
Increases total health by 10%.
Counterattack
Maximum rank: 1 · Requires points in earlier rows: 15
Prerequisite: Deterrence (1)
- Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Strider Kick NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
A powerful kick that deals 100% melee weapon damage.
Resourcefulness NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
- Rank 2
Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Expose Prey
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
- Rank 2
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
Survivalist's Discipline
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
- Rank 2
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Lightning Reflexes
Maximum rank: 5 · Requires points in earlier rows: 25
- Rank 1
Increases your Agility by 2%.
- Rank 2
Increases your Agility by 6%.
- Rank 3
Increases your Agility by 9%.
- Rank 4
Increases your Agility by 12%.
- Rank 5
Increases your Agility by 15%.
Lacerating Strikes
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Expose Prey (2)
- Rank 1
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.