Class points across three trees. One point becomes available from level 10.
WOW FOREVER · BUILD WORKSHOP
Rogue talent calculator
Interactive WoW Forever Rogue talent calculator: spend 51 points, name, save, and share your build.

Preview reconstructed from publicly shown demo material. Values and positions may change before release.
2026-09-16 · 2026-09-16-preview.1NEW Additional talents compared with Classic (1.12), such as Mutilate. Reworks and renames are not marked.
How the Forever talent calculator works
One-point milestones in the confirmed Forever system.
Every change creates a compact build code for a shareable link.
All talents and ranks
Open a talent to read its ranks and prerequisites.
Assassination
Improved Gouge
Maximum rank: 3
- Rank 1
Increases the duration of your Gouge ability by 0.5 sec.
- Rank 2
Increases the duration of your Gouge ability by 0.5 sec.
- Rank 3
Increases the duration of your Gouge ability by 0.5 sec.
Remorseless Attacks
Maximum rank: 2
- Rank 1
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
- Rank 2
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice
Maximum rank: 5
- Rank 1
Increases your critical strike chance with all attacks and Poisons by 1%.
- Rank 2
Increases your critical strike chance with all attacks and Poisons by 2%.
- Rank 3
Increases your critical strike chance with all attacks and Poisons by 3%.
- Rank 4
Increases your critical strike chance with all attacks and Poisons by 4%.
- Rank 5
Increases your critical strike chance with all attacks and Poisons by 5%.
Ruthlessness
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Gives your finishing moves a 20% chance to add a Combo Point to your target.
- Rank 2
Gives your finishing moves a 40% chance to add a Combo Point to your target.
- Rank 3
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Murder
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Increases all damage dealt by 2% against Humanoid and Giant targets.
- Rank 2
Increases all damage dealt by 4% against Humanoid and Giant targets.
Improved Slice and Dice
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases the duration of your Slice and Dice ability by 15%.
- Rank 2
Increases the duration of your Slice and Dice ability by 30%.
- Rank 3
Increases the duration of your Slice and Dice ability by 45%.
Relentless Strikes
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose Armor
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
- Rank 2
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 1 Combo Point when cast with 5 Combo Points.
Lethality
Maximum rank: 5 · Requires points in earlier rows: 10
Prerequisite: Malice (5)
- Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 6%.
- Rank 2
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
- Rank 3
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 18%.
- Rank 4
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 24%.
- Rank 5
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 30%.
Vile Poisons
Maximum rank: 5 · Requires points in earlier rows: 15
- Rank 1
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
- Rank 2
Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
- Rank 3
Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
- Rank 4
Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
- Rank 5
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Cold Blood
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons
Maximum rank: 5 · Requires points in earlier rows: 15
- Rank 1
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
- Rank 2
Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.
- Rank 3
Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.
- Rank 4
Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.
- Rank 5
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Vigor
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Increases your maximum Energy by 5.
- Rank 2
Increases your maximum Energy by 10.
Mutilate NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Venom (1)
- Rank 1
Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney Shot
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
- Rank 2
Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Seal Fate
Maximum rank: 5 · Requires points in earlier rows: 25
- Rank 1
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
- Rank 2
Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.
- Rank 3
Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.
- Rank 4
Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.
- Rank 5
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Venom NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Combat
Improved Eviscerate
Maximum rank: 3
- Rank 1
Increases the damage done by your Eviscerate ability by 7%.
- Rank 2
Increases the damage done by your Eviscerate ability by 14%.
- Rank 3
Increases the damage done by your Eviscerate ability by 21%.
Improved Sinister Strike
Maximum rank: 2
- Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
- Rank 2
Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes
Maximum rank: 5
- Rank 1
Increases your Dodge chance by 1%.
- Rank 2
Increases your Dodge chance by 2%.
- Rank 3
Increases your Dodge chance by 3%.
- Rank 4
Increases your Dodge chance by 4%.
- Rank 5
Increases your Dodge chance by 5%.
Puncturing Wounds
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
- Rank 2
Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.
- Rank 3
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Deflection
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases your Parry chance by 2%.
- Rank 2
Increases your Parry chance by 4%.
- Rank 3
Increases your Parry chance by 6%.
Precision
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases your chance to hit with all attacks and Poisons by 1%.
- Rank 2
Increases your chance to hit with all attacks and Poisons by 2%.
- Rank 3
Increases your chance to hit with all attacks and Poisons by 3%.
Endurance
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
- Rank 2
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Riposte
Maximum rank: 1 · Requires points in earlier rows: 10
Prerequisite: Deflection (3)
- Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved Sprint
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
- Rank 2
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Gives your Kick ability a 50% chance to Silence the target for 2 sec.
- Rank 2
Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Restless Blades NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Your damaging finishing moves reduce the remaining cooldown of your Adrenaline Rush, Blade Flurry, Evasion, Sprint, and Vanish abilities by 2 sec per combo point.
Dual Wield Specialization
Maximum rank: 5 · Requires points in earlier rows: 15
Prerequisite: Precision (3)
- Rank 1
Increases the damage done by your off-hand weapon by 5%.
- Rank 2
Increases the damage done by your off-hand weapon by 10%.
- Rank 3
Increases the damage done by your off-hand weapon by 15%.
- Rank 4
Increases the damage done by your off-hand weapon by 20%.
- Rank 5
Increases the damage done by your off-hand weapon by 25%.
Blade Flurry
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Maximum rank: 5 · Requires points in earlier rows: 20
- Rank 1
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
- Rank 2
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.
- Rank 3
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 3%. Mace: Your attacks ignore 9% of your target's armor.
- Rank 4
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.
- Rank 5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Weapon Expertise
Maximum rank: 2 · Requires points in earlier rows: 25
Prerequisite: Blade Flurry (1)
- Rank 1
Reduces the chance for your attacks to be Dodged or Parried by 1%.
- Rank 2
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Aggression
Maximum rank: 3 · Requires points in earlier rows: 25
- Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
- Rank 2
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.
- Rank 3
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Adrenaline Rush
Maximum rank: 1 · Requires points in earlier rows: 30
- Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
Camouflage
Maximum rank: 5
- Rank 1
Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
- Rank 2
Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 4 sec.
- Rank 3
Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 6 sec.
- Rank 4
Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 8 sec.
- Rank 5
Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 10 sec.
Master of Deception
Maximum rank: 3
- Rank 1
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
- Rank 2
Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
- Rank 3
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Opportunity
Maximum rank: 2
- Rank 1
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
- Rank 2
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Setup
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
- Rank 2
Gives you a 66% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
- Rank 3
Gives you a 99% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Elusiveness
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
- Rank 2
Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
Dirty Tricks NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 5
- Rank 1
Reduces the Energy cost of your Sap and Blind abilities by 25%.
- Rank 2
Reduces the Energy cost of your Sap and Blind abilities by 25%.
Improved Ambush
Maximum rank: 3 · Requires points in earlier rows: 5
- Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
- Rank 2
Increases the critical strike chance of your Ambush ability by 30%.
- Rank 3
Increases the critical strike chance of your Ambush ability by 45%.
Initiative
Maximum rank: 3 · Requires points in earlier rows: 10
- Rank 1
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 2
Gives you a 66% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 3
Gives you a 99% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike
Maximum rank: 1 · Requires points in earlier rows: 10
- Rank 1
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Distract NEW
New compared with Classic.
Maximum rank: 2 · Requires points in earlier rows: 10
- Rank 1
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
- Rank 2
Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Heightened Senses
Maximum rank: 2 · Requires points in earlier rows: 15
- Rank 1
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
- Rank 2
Increases your Stealth detection as if you were 2 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Premeditation
Maximum rank: 1 · Requires points in earlier rows: 15
- Rank 1
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated Blades
Maximum rank: 3 · Requires points in earlier rows: 15
- Rank 1
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
- Rank 2
Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
- Rank 3
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Dirty Deeds
Maximum rank: 2 · Requires points in earlier rows: 20
- Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
- Rank 2
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Preparation
Maximum rank: 1 · Requires points in earlier rows: 20
- Rank 1
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage
Maximum rank: 1 · Requires points in earlier rows: 20
Prerequisite: Serrated Blades (3)
- Rank 1
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Quietus NEW
New compared with Classic.
Maximum rank: 5 · Requires points in earlier rows: 25
Prerequisite: Dirty Deeds (2)
- Rank 1
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 2
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 3
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 4
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 5
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Cutthroat NEW
New compared with Classic.
Maximum rank: 5 · Requires points in earlier rows: 25
- Rank 1
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 2
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 3
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 4
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 5
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand Cuts NEW
New compared with Classic.
Maximum rank: 1 · Requires points in earlier rows: 30
Prerequisite: Preparation (1)
- Rank 1
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.