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WOW FOREVER · CLASS GUIDE

Hunter

You never hunt alone.

As a Hunter, you use distance and terrain to your advantage. Your pet occupies enemies or adds damage while you shoot and prepare traps. Choose and train it for your playstyle; aspects and tracking help you on the road too.

Fan illustration: Hunter
RoleRanged damage
ResourceMana · Ammunition · Pet
ArmourLeather, later mail
Talent treesBeast Mastery · Marksmanship · Survival

WOW FOREVER · BUILDS & PLAYSTYLE

Guides for your specialization

Leveling or heading out with a group? Choose your specialization and open the guide for your next goal.

Suitability · + solid · ++ good · +++ especially strong

Playstyle at a glance

As a Hunter, you roam the wilds with a tamed beast at your side. Your companion holds enemies or supports you in battle while you attack from range with a bow or gun. Tracking, traps and choosing the right pet make preparation and teamwork the heart of the class.

Playing your class

  1. 01

    Mark the target and send your pet in under control.

  2. 02

    Maintain distance with shots, traps and movement.

  3. 03

    Manage ammunition, pet abilities and food as part of your preparation.

Key milestones

Levels 1–901

Keep your distance

Shots and melee attacks quickly teach why positioning matters.

Afterwards03

Training and talents

Learn pet abilities and shape your style through three talent trees.

Abilities at a glance

  • Auto Shot requires standing still for 0.5 seconds before firing. Auto shots still fire while casting spells such as Aimed Shot or Sniper Shot.

ABILITIES BY LEVEL

Abilities & unlocks

01Beast Mastery

LevelAbilityAcquisition
4
Aspect of the Monkey

Increases your chance to dodge melee attacks. Only one Aspect can be active at a time.

Trainer
10
Aspect of the Hawk

Improves your ranged attacks. Only one Aspect can be active at a time.

Trainer
10
Call Pet

Calls your active pet to your side.

Class quest
10
Dismiss Pet

Temporarily dismisses your pet without abandoning it.

Class quest
10
Feed Pet

Feeds your pet to restore its happiness.

Class quest
10
Revive Pet

Brings your fallen pet back to life.

Class quest
10
Tame Beast

Tames a suitable beast and makes it your pet.

Class quest
12
Mend Pet

Heals your pet over a short duration.

Trainer
14
Eagle Eye

Lets you scout a distant location.

Trainer
14
Eyes of the Beast

Transfers your sight to your pet and lets you control it directly.

Trainer
14
Scare Beast

Frightens a beast, causing it to flee.

Trainer
20
Aspect of the Cheetah

Increases movement speed but leaves you vulnerable when struck.

Trainer
24
Beast Lore

Reveals information about a beast and whether it can be tamed.

Trainer
25
Summon Hawk

Summons the named companion, mount or party member.

Talent unlock
30
Aspect of the Beast

Hides you from beast tracking and improves your pet’s melee damage.

Trainer
30
Intimidation

This ability belongs to Beast Mastery training and becomes available at level 30.

Talent unlock
40
Aspect of the Pack

Increases group movement speed; taking a hit can daze affected allies.

Trainer
40
Bestial Wrath

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
46
Aspect of the Wild

Increases the group’s Nature resistance.

Trainer
60
Tranquilizing Shot

Removes an enrage or magic effect from the target.

Trainer

02Survival

LevelAbilityAcquisition
1
Raptor Strike

Empowers your next melee attack.

Trainer
1
Track Beasts

Shows nearby beasts on the minimap.

Trainer
10
Track Humanoids

Shows nearby humanoids on the minimap.

Trainer
12
Wing Clip

Slows the target with a melee attack.

Trainer
16
Immolation Trap

Places a trap that burns the first target to trigger it over time.

Trainer
16
Mongoose Bite

A reactive melee attack that becomes available after you dodge.

Trainer
18
Track Undead

Shows nearby undead on the minimap.

Trainer
20
Disengage

Reduces the target’s threat toward you in melee.

Trainer
20
Freezing Trap

Freezes the first enemy to trigger the trap; damage can break the effect.

Trainer
20
Deterrence

This ability belongs to Survival training and becomes available at level 20.

Talent unlock
24
Track Hidden

Improves detection of stealthed or invisible enemies.

Trainer
25
Counterattack

An unavoidable counterattack after a parry that roots the target.

Talent unlock
26
Track Elementals

Shows nearby elementals on the minimap.

Trainer
28
Frost Trap

Creates a frost area that slows enemies within it.

Trainer
30
Feign Death

Feigns death so enemies may stop attacking you.

Trainer
30
Strider Kick

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
32
Track Demons

Shows nearby demons on the minimap.

Trainer
34
Explosive Trap

Places a trap that deals area damage when triggered.

Trainer
40
Track Giants

Shows nearby giants on the minimap.

Trainer
50
Track Dragonkin

Shows nearby dragonkin on the minimap.

Trainer
50
Wyvern Sting

Puts the target to sleep, then deals damage over time.

Trainer

03Marksmanship

LevelAbilityAcquisition
1
Auto Shot

Auto Shot requires standing still for 0.5 seconds before firing. Auto shots still fire while casting spells such as Aimed Shot or Sniper Shot.

Trainer
4
Serpent Sting

Poisons the target, dealing Nature damage over time.

Trainer
6
Arcane Shot

An instant ranged shot that deals Arcane damage.

Trainer
6
Hunter's Mark

Marks the target, helps track it and improves ranged attacks against it.

Trainer
8
Concussive Shot

Slows the target’s movement speed.

Trainer
12
Distracting Shot

Briefly provokes the target and draws its attention to you.

Trainer
18
Multi-Shot

Hits several nearby enemies with a ranged attack.

Trainer
20
Aimed Shot

A carefully aimed shot with high impact and a cast time.

Trainer
22
Scorpid Sting

Stings the target, reducing its chance to hit.

Trainer
25
Trueshot Aura

An aura that increases party members’ attack power.

Talent unlock
26
Rapid Fire

Temporarily increases your ranged attack speed.

Trainer
30
Scatter Shot

An offensive ability that deals direct damage or empowers an attack.

Talent unlock
32
Flare

Reveals an area and exposes stealthed or invisible enemies within it.

Trainer
36
Viper Sting

Drains mana over time from a target that uses it.

Trainer
40
Volley

Rains projectiles onto a target area, dealing area damage.

Trainer
40
Sniper Shot

An offensive ability that deals direct damage or empowers an attack.

Talent unlock

04Pet

LevelAbilityAcquisition
—
Assist

Assist

Pet training
—
Attack

Attack

Pet training
—
Claw

Claw

Pet training
—
Defensive

Defensive

Pet training
—
Dive

Dive

Pet training
—
Follow

Follow

Pet training
—
Great Stamina

Great Stamina

Pet training
—
Growl

Growl

Pet training
—
Mine!

Mine!

Pet training
—
Move To

Move To

Pet training
—
Natural Armor

Natural Armor

Pet training
—
Passive

Passive

Pet training
—
Stay

Stay

Pet training
Racial abilities for your class
  • Human · Ruthless

    Increases spell and ability critical strike chance by 1%, regardless of weapon type.

  • Human · The Human Spirit

    Increases Spirit by 10%.

  • Dwarf · Artisan’s Precision

    Increases hit chance with spells and attacks by 1%.

  • Orc · Blood Fury

    Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.

  • Orc · Command

    Increases damage dealt by Hunter and Warlock pets by 5%.

  • Tauren · Plainsrunning

    Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.

  • Tauren · Endurance

    Increases total Health by 5%.

  • Troll · Berserking

    Increases spell casting and attack speed by 10% for 15 seconds.

  • Skyborne · Read Ley Line

    Alliance: increases Health and Mana regeneration by 50% for 15 seconds. Using it at a leyline grants Attuned for 1 hour, raising the bonus to 100%. Attuned persists through death. Cannot be used during Innervate; Innervate replaces the effect. Castable while moving. Removed on entering a raid.

  • Skyborne · Skysight

    Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.

  • Skyborne · Wind Blessed

    Increases melee, ranged and spell haste by 2%.

Racial abilities for your class