Convection 1/5

Leveling 1–60
Shaman Elemental Leveling Build
Lightning Bolt, Chain Lightning and well-placed totems for ranged pressure. Select your level in the calculator to see which talents the build takes by that point.
View the full talent progression
Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1
Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1 · Elemental Alacrity 3/3 · Call of Flame 3/3 · Eye of the Storm 3/3 · Call of Thunder 1/1
Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1 · Elemental Alacrity 3/3 · Call of Flame 3/3 · Eye of the Storm 3/3 · Call of Thunder 1/1 · Lightning Overload 3/3 · Elemental Reach 1/2 · Elemental Fury 5/5 · Lightning Mastery 1/1
Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1 · Elemental Alacrity 3/3 · Call of Flame 3/3 · Eye of the Storm 3/3 · Call of Thunder 1/1 · Lightning Overload 3/3 · Elemental Reach 1/2 · Elemental Fury 5/5 · Lightning Mastery 1/1 · Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 2/5
Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1 · Elemental Alacrity 3/3 · Call of Flame 3/3 · Eye of the Storm 3/3 · Call of Thunder 1/1 · Lightning Overload 3/3 · Elemental Reach 1/2 · Elemental Fury 5/5 · Lightning Mastery 1/1 · Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 2/5 · Water Shield 1/1 · Ancestral Healing 3/3 · Healing Focus 1/3 · Tidal Mastery 5/5
Interactive talent calculator
Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.
Core talents
- Level 20: Elemental Focus
- Level 30: Call of Thunder
- Level 40: Lightning Mastery
- Level 51: Water Shield
Playstyle and rotation
Leveling priority
- Keep suitable totems in range.
- Cast Lightning Bolt and use Chain Lightning when its damage is worth the Mana.
- Keep Mana for shocks, interrupts and emergency healing.
Important notes
Intellect and Nature or Fire spell damage matter more than unnecessary melee stats.
Racial abilities for your class
- Dwarf · Artisan’s Precision
Increases hit chance with spells and attacks by 1%.
- Orc · Blood Fury
Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.
- Orc · Command
Increases damage dealt by Hunter and Warlock pets by 5%.
- Tauren · Plainsrunning
Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.
- Tauren · Endurance
Increases total Health by 5%.
- Troll · Berserking
Increases spell casting and attack speed by 10% for 15 seconds.
- Skyborne · Skysight
Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.
- Skyborne · Wind Blessed
Increases melee, ranged and spell haste by 2%.