Improved Healing Wave 1/5

Leveling 1–60
Shaman Restoration Leveling Build
Answer heavy hits with direct healing and use Chain Heal for several injured allies. Watch where the group stands and whether your totems are still in the right place. Select your level in the calculator to see which talents the build takes by that point.
View the full talent progression
Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 2/5 · Water Shield 1/1
Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 5/5 · Water Shield 1/1 · Ancestral Healing 2/3 · Tidal Mastery 4/5 · Nature's Swiftness 1/1
Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 5/5 · Water Shield 1/1 · Ancestral Healing 2/3 · Tidal Mastery 4/5 · Nature's Swiftness 1/1 · Healing Way 3/3 · Mana Tide Totem 1/1 · Purification 5/5 · Riptide 1/1
Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 5/5 · Water Shield 1/1 · Ancestral Healing 2/3 · Tidal Mastery 4/5 · Nature's Swiftness 1/1 · Healing Way 3/3 · Mana Tide Totem 1/1 · Purification 5/5 · Riptide 1/1 · Convection 5/5 · Concussion 5/5
Improved Healing Wave 5/5 · Mindfulness 3/3 · Tidal Focus 5/5 · Water Shield 1/1 · Ancestral Healing 2/3 · Tidal Mastery 4/5 · Nature's Swiftness 1/1 · Healing Way 3/3 · Mana Tide Totem 1/1 · Purification 5/5 · Riptide 1/1 · Convection 5/5 · Concussion 5/5 · Elemental Focus 1/1 · Elemental Warding 3/3 · Elemental Alacrity 3/3 · Call of Flame 3/3
Interactive talent calculator
Choose your level to see the points assigned so far. Change them if you like, then share your build with a link.
Core talents
- Level 20: Water Shield
- Level 30: Nature's Swiftness
- Level 34: Mana Tide Totem
- Level 40: Riptide
- Level 51: Elemental Focus
Playstyle and rotation
Leveling priority
- Place key totems before longer fights.
- Use Riptide and smaller heals for steady damage.
- Save Nature’s Swiftness and a large heal for emergencies.
Important notes
Totem choice and Mana discipline affect pace more than maximum single-cast output.
Racial abilities for your class
- Dwarf · Artisan’s Precision
Increases hit chance with spells and attacks by 1%.
- Orc · Blood Fury
Increases attack power and spell power by 10% for 15 seconds. Cooldown: 2 minutes.
- Orc · Command
Increases damage dealt by Hunter and Warlock pets by 5%.
- Tauren · Plainsrunning
Movement speed rises by 2% per 5 seconds moving, up to 60%. Damage or standing still reduces the effect. Does not increase mounted speed.
- Tauren · Endurance
Increases total Health by 5%.
- Troll · Berserking
Increases spell casting and attack speed by 10% for 15 seconds.
- Skyborne · Skysight
Horde: increases movement speed by 15% for 15 seconds. Using it at an elemental convergence grants Charged for 1 hour, raising the bonus to 30%. Charged persists through death. Castable while moving. Removed on entering a raid.
- Skyborne · Wind Blessed
Increases melee, ranged and spell haste by 2%.